`Population:`

The number of participants

`MaxBet%:`

In each trade (or gamble) the amount being bet is equal to the

`MaxBet`

% of the poorer player. For example, if we choose "`20%`

" as the max betting percentage, and the two players betting have wealth of $100 and $1 million dollars, respectively, then the "stakes" they are gambling for would be`$20`

as this is`20%`

of the poorer player's wealth.`Rounds:`

How many rounds have been played? A round consists of every player participating in 1 bet.

`PlaySpeed:`

How fast is the simulation running.

`TradeValueFactor:`

This is a variant of the original yard-sale-model. In each trade, I have the winner also win an extra amount. For example if the

`TradeValueFactor`

is`0.1`

, then instead of winning`$20`

they would win an*extra*em>`0.1 * $20 = $2`

- and receive`$22`

`GiniCoefficient:`

A measure of the inequality of a population. 0 means perfect equality (everyone has the same wealth), 1 means perfect oligarchy (every has no money, except one person who has all the wealth)

`TotalWealth:`

Sum of each player's money. Initially the same as`populationSize * moneyPerPlayer`

. If trades are zero sum, then this stays constant.

Source code and further explanation is on Github/@secretGeek/yard-sale